Posts Processing マイクから録音
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Processing マイクから録音

Processingで音を扱う時、通常はMinimライブラリを使う。

Minim
http://code.compartmental.net/tools/minim/

SnowLeopardでは「システム環境設定」の「入力」で選択されたものが入力ソースとして使われるようなので、マイク入力を使いたい場合には、「入力」でマイクを選択する。

下記は、
「r」キーを押すと録音が始まり、
「r」キーで録音停止後、「s」キーを押すと録音データがファイルに保存されるサンプルプログラム。

[java]
import ddf.minim.*;

Minim minim;
AudioInput in;
AudioRecorder recorder;

void setup()
{
size(512, 200);

minim = new Minim(this);

// get a stereo line-in: sample buffer length of 512
// default sample rate is 44100, default bit depth is 16
in = minim.getLineIn(Minim.STEREO, 512);
// create a recorder that will record from the input
// to the filename specified, using buffered recording
// buffered recording means that all captured audio
// will be written into a sample buffer
// then when save() is called, the contents of the buffer
// will actually be written to a file
// the file will be located in the sketch’s root folder.
recorder = minim.createRecorder(in, “myrecording.wav”, true);

textFont(createFont(“Arial”, 12));
}

void draw()
{
background(0);
stroke(255);
for(int i = 0; i < in.left.size()-1; i++) { line(i, 50 + in.left.get(i)*50, i+1, 50 + in.left.get(i+1)*50); line(i, 150 + in.right.get(i)*50, i+1, 150 + in.right.get(i+1)*50); } if ( recorder.isRecording() ) { text(“Currently recording…”, 5, 15); } else { text(“Not recording.”, 5, 15); } } void keyReleased() { if ( key == ‘r’ ) { // to indicate that you want to start or stop capturing audio data, // you must call beginRecord() and endRecord() on the AudioRecorder object. // You can start and stop as many times as you like, the audio data // will be appended to the end of the buffer // (in the case of buffered recording) // or to the end of the file (in the case of streamed recording). if ( recorder.isRecording() ) { recorder.endRecord(); } else { recorder.beginRecord(); } } if ( key == ‘s’ ) { // we’ve filled the file out buffer, // now write it to the file we specified in createRecorder // in the case of buffered recording, if the buffer is large, // this will appear to freeze the sketch for sometime // in the case of streamed recording, // it will not freeze as the data is already // in the file and all that is being done // is closing the file. // the method returns the recorded audio as an AudioRecording, // see the example AudioRecorder » RecordAndPlayback for more about that
recorder.save();
println(“Done saving.”);
}
}

void stop()
{
// always close Minim audio classes when you are done with them
in.close();
// always stop Minim before exiting
minim.stop();

super.stop();
}
[/java]